Clockwork Dog is looking for software engineers to join the team full time to accelerate the development of our COGS platform. Our mission is to advance the practice of delivering live interactive experiences by offering innovative, reliable and accessible tools for producers, creatives and technicians.
COGS is a software/hardware automation platform for building immersive theatre, escape rooms and marketing experiences. It is used internally by our team to create interactive solutions for live events, and externally by customers who learn to build their own experiences using our software, hardware and tutorials. Our customers trust COGS for its reliability, ease of use, and interoperability with other systems. COGS is used extensively in productions such as Taskmaster Live (Avalon), Monopoly Lifesized (The Path Entertainment Group), Bridge Command (Parabolic Theatre), Wishmas (Secret Cinema), and in hundreds of escape rooms across the world.
The role
In your role as a Software Engineer you will be building on a fast-moving, well-tested system to give it more superpowers and bring more creative possibilities to our users. You will be expected to work across a number of systems, including our main desktop application, a user-facing backend, Raspberry Pi firmware and more.
The ideal candidate will bring their ideas and be keen to learn, becoming more self-sufficient over time. We are open to those early in their career who show strong engineering skills and the ability to build on what they’ve learned. We’re looking for curious minds with an engineering mindset.
You will work closely with the CTO, Head of Software, and our small, ambitious team. Your place of work is flexible however we expect to bring the team together at least once a month at our office in Camden, London, and may occasionally be asked to travel to work with clients.